

Note: network=none means that your code will not be able to access any form of network or internet at runtime. Note: containers will be given 5 seconds to run, after which they will be forfeit and be terminated Note: HISTORY will be an empty string for the first round, and your bot must be able to handle that. Output Basic OutputĮach bot is expected to output, on a single line, a json formatted dictionary of the form "
BATTLEBOTS GIF FULL
Is not valid for the output of your program - you must output the full words, in all caps. This history string abbreviates "rock" to "r", "paper" to "p", and "scissors" to "s". In the second round, player one played "scissors", player 2 played "paper", and player 1 won.In the first round, player one played "rock", player 2 played "paper", and player 2 won.


Winner is random.choice() Calling Conventions Inputīots will be called with the entire game's history as the only command line parameter. Exampleīoth players have played ROCK the same number of timesīoth players have played PAPER the same number of times Whoever has played the hand that would beat this hand more often in this game winsĮach game will be played over the course of 51 rounds.Whoever has played that hand more often in this game wins.Modified Rock Paper Scissors RulesĮach player must play one of "ROCK", "PAPER", or "SCISSORS".Īfter each player submits their hand, the rules are decided as follows, moving to the next stage if the players tie Check Forum:Wanted Pages for a list of pages we need for this Wiki.This year's BattleBots competition is a modified version of Rock/Paper/Scissors.Įach bot will be provided with the entire history of the game as a command line parameter, and will be expected toīoth return a json-formatted dictionary on stdout and exit with code 0.Īll bots must be submitted as self contained docker images.Check out the community portal to see what the community is working on, to give feedback or just to say hi.If you are new to wikis, check Help:Getting_Started.Check out Help:Starting this wiki for some tips.To write a new article, just enter the article title in the box below. Nightmare had had several revisions to it over the years, starting as a boxy plus-shaped robot and evolving into a much sleeker and more powerful design by Season 5.0. It was known for either delivering lots of damage to its opponents or going out in pieces, which is basically what happened to it every other year. Nightmare competed in all 7 BattleBots competitions and did very well in all of them, winning the "Most Aggressive Robot" award at the Long Beach 1999 event. Its weapon was a 4-foot rotary bludgeoning device with 5lb teeth on either side of the disc capable of delivering a 300 MPH uppercut. Nightmare was a heavyweight combat robot inspired by a bucket wheel excavator. Nightmare's appearance for the first season of BattleBots on ABC. 1,832 articles since March 2012 Featured article
